
Gangs of Sherwood
Developed AI systems in Unity for NPCs, including behavior, pathfinding, and combat logic. Contributed to gameplay polish and performance optimization for console platforms.
Freelance Unity Developer
Console Porting Specialist
VR/AR Developer
Unity developer with expertise in console porting, cross-platform optimization, and solo indie game development.
I am a Unity developer specializing in console porting and cross-platform game development. I have successfully handled projects end-to-end as an indie solo developer, taking responsibility for every aspect from core gameplay programming to optimization and certification compliance. My experience includes porting games to PlayStation, Xbox, and Nintendo Switch, ensuring both performance and platform requirements are met. In addition, I have worked on VR/AR projects and custom hardware integration, demonstrating adaptability and the ability to deliver complete solutions independently or as part of a team.
Here are some of the areas I specialize in as a versatile game and software developer.
Here are some of the projects I've worked on, showcasing skills in Unity, console porting, VR/AR, and optimization.
Developed AI systems in Unity for NPCs, including behavior, pathfinding, and combat logic. Contributed to gameplay polish and performance optimization for console platforms.
Created internal tools for development and debugging in Unity, streamlining workflows for the team and enabling faster iteration.
Solo development of the full Unity project, including gameplay systems, UI, and console porting optimization. Managed all aspects from design to release-ready build.
Implemented gameplay systems and mechanics in Unity. Worked closely with designers to ensure smooth and responsive player experience across consoles.
You can download my full resume here: